// README!! -> Change every instance of "PROPNAME" to your model's name. Change "WEIGHT" to an appropriate weight. 
// Do not change ANYTHING else unless you know what you are doing!
// Filename MUST read as "Yourname_Propname", so if you were making an engine named "XG5_GoFast" and your name was "ForumGuy1",
// your filename would read as "ForumGuy1_XG5_GoFast". Once you settle on a name, you need to stick with it, though.
// Output .MDL
$modelname SBEP_community/PROPNAME.mdl
$hboxset "default"
// Base or Reference .SMD
$body studio "PROPNAME_detail.smd"

// Directory of materials that the model uses
$cdmaterials spacebuild

"base" "Metal.Large"

//Model properties
$surfaceprop "metal"
$scale 1.0

// sequences: all sequences are in $cd
$sequence idle "PROPNAME_detail.smd" loop fps 15

// Physics data
$collisionmodel "PROPNAME_phys.smd" {
$mass WEIGHT
$inertia 1.00
$damping 0.00
$rotdamping 0.00