This article will use 3DS Max, so if you don't use that you'll have to wait until we get a blender equivalent up and running.

You will require the following plugins :

3DS Max .SMD Exporter


Export your detail model twice, once as modelname.smd, and once as modelname_detail.smd

Export your phys model to modelname_phys.smd


Don't change any options on the exporter plugin pop-up menu, just leave everything like it is and it should work fine.

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